gl renderer: Make RoundedRect work in gles
authorTimm Bäder <mail@baedert.org>
Mon, 16 Dec 2019 05:16:26 +0000 (06:16 +0100)
committerTimm Bäder <mail@baedert.org>
Tue, 7 Jan 2020 16:27:15 +0000 (17:27 +0100)
commit1243174e5370f258dbd963895be430adbd708490
tree78c12cf304c944104df3811f615d84b7eb37e497
parentcc909b160f3ad3fd2eca78cbfff695ca54d8b7b4
gl renderer: Make RoundedRect work in gles

Which can't return struct types containing arrays. So let's revert to
the previous version but still send the rect along as a vec4[3];
gsk/gl/gskglrenderer.c
gsk/gl/gskglrenderopsprivate.h
gsk/resources/glsl/blur.glsl
gsk/resources/glsl/border.glsl
gsk/resources/glsl/color_matrix.glsl
gsk/resources/glsl/inset_shadow.glsl
gsk/resources/glsl/outset_shadow.glsl
gsk/resources/glsl/preamble.fs.glsl
gsk/resources/glsl/unblurred_outset_shadow.glsl